is a solitaire game that simulates a World War battle
between an Allied convoy and German submarines, with the player taking the role
of a convoy escort commander. Supplied
game's playing surface -- four pages to be printed out and pieced together.
Counters and stickers for the game.
Convoy battle scenarios.
Note that playing the game required
a twenty-sided and a six-sided die. I welcome your comments and
War Rules --These rules were revised as
of 12-1-16, based on extensive playtesting and comments from Richard Dionne
War Solitaire Playing Area --Playing
area revised for new rules. Print the playing area in "Poster" format
from the pdf printing screen. It should print on four pages.
Tonnage War Solitaire
7 -- An example of a convoy action from
October 1940, when the war was very hard for the escorts and the merchantmen
they were trying to protect.
Slow Convoy 48
-- October 1941, and the United States Navy takes an active part in the Battle
of the Atlantic.
104 -- The U-boats close in on a slow
convoy with a mixed British-Norwegian escort group.
107 -- October 1942 again, a U-boat spots
a ripe target off the coast of Canada.
North 115 -- The Canadians fight off
U-boat attacks against a fast convoy in July 1942.
Outbound North Slow
144 -- November 1942, and a reduced
escort tries to fight off a wolfpack.
231 -- In April 1943, the U-boats locate and attack a fast convoy in the
237 -- "Black May" for the
U-boats, with augmented escort groups, new escort carriers and new weapons for