is a simple, quick play, rule set covering surface actions in World War II. The game is designed for use with 1/6000 scale ship
miniatures. The time scale is 5
minutes per turn and the distance scale is 1000 yards to the inch.
The game components include:
tables and designer’s notes, and
You'll also need some counters, which are easily made by marking up some pre-made blank counters. Specifically, you should have some counters numbered 1 through 12.
rules provide a general framework for fighting out naval actions in World War
II. The scenarios provide the
details of specific battles. Fire
on the Waters scenarios are also suitable for use with Surface Action,
as the distance scales and subjects are similar.
Those wishing to concoct their own Surface Action scenarios will find Surface Action values for many US and Japanese ships in the scenarios for Sea Wings.
The blank ship forms below are in Word format. They come courtesy of Chris Duncan in the UK.
Blank ship forms:
Battle of the River Plate -- The classic duel between the Graf Spee and the Royal Navy.
Battle off Malaya -- A hypothetical night action in December 1941, pitting British battleships against Japanese cruisers and destroyers.
Second Battle of Sirte -- Dogged defense of a British convoy against long odds.
First Naval Battle of Guadalcanal -- A barroom brawl with the lights out.
Bismarck v Vian -- The British try to soften Bismarck up for the kill with a night destroyer attack.
Action off Samar -- During the Battle of Leyte Gulf, a Japanese striking force surprises light American forces.
Battle of Punta Stilo -- An early war fleet action between the British and the Italians.
The Passionate War at Sea -- Some background on the naval aspects of the Spanish Civil War.
Cape Palos -- A night fleet action from the Spanish Civil War.
Cape Cherchell -- A daylight convoy action from the Spanish Civil War.